The Long Siege – A combination of Match-three and casual tower-offence
The Long Siege a combination of Match-three and casual tower-offence
The Long Siege By Anomaly Studios Pte Ltd
Genre:Arcade Developer:Anomaly Studios Pte Ltd
Game The Long Siege developed by Anomaly Studios Pte Ltd This is a great game I feel like the genre is just overplayed. But sometimes, a little bit of familiarity isn’t a bad thing, and I actually do enjoy the unique aspects of this one, though it is definitely an imperfect game. This is a match-3 RPG of sorts, though to call it an RPG feels inaccurate. And its a real-time strategy game with RPG elements and match-three gameplay. A puzzle game that’s fast-paced, but also requires a bit of strategic planning. The final result of their efforts is a fun mobile game where players align tiles on a game board, attempting to match three or more, in order to obtain those tiles’ abilities. The objective is to destroy the enemy tower before they destroy yours. By matching tiles, players summon in their own troops who march across the battlefield, fight the enemy, and eventually topple the tower.
Where most match-3 games are free-to-play, relying on in-app purchases to generate an income, The Long Siege is a premium game. Don’t let the (inexpensive) price tag chase you away though. For a couple of dollars you’re getting an experience that respects your time and your intelligence. Anomaly Studios designed The Long Siege to be progressively difficult, and I found that the difficulty curve is just right. Any time I failed, I didn’t feel like I was cheated, or never stood a chance from the beginning. I certainly failed quite a bit, but I never felt discouraged.
The long Seige is a very appealing subset of games which pairs match-three mechanics with a secondary, more tactical genre. Here in game there’s a little tower offence magic woven in. You must match swords, bows, and magic wands on a grid to spawn soldiers, archers, and mages in the simple 2D battlefield above.As you play through The Long Siege, enemy units are gradually introduced who you may want to handle in different ways. Also you feel sometimes it’s best to summon in some melee fighters and an archer to pelt the enemies from behind the safety of the soldiers. Or maybe it’s time to just unleash a barrage of cannonballs, clearing out the entire battlefield of opponents in seconds. There are many ways for players to play The Long Siege, and the game offers you enough flexibility to allow new strategies with every attempt.
It works very well, with each round taking on a natural ebb and flow as you balance a sustained and varied attack with the need to repair your tower and use your cannon to weaken tough enemy soldiers. The funny thing about The Long Siege is that the game is extremely long. It feels like the kind of game that would be good if it was a smaller fraction of the length that the game is right now, Their are rewards for making matches, but also serve as a way to let you control the game board and make further matches, as well as for their intended purpose of attacking enemies. While the game is generally set to a fast pace where stopping or slowing down will hurt you,But overall this is a charming, well-balanced, and supremely well presented puzzle-strategy hybrid and I love the way that the game balances out upgrades between feeling simple but without lacking depth.